Model description:
Mr Maksim Timoschuk has created the model in 3DStudio MAX 2009 (*.max).
The 3D model can be purchased and downloaded from exchange3d.com for 50.0
Polygons: 73844 (body/wheels - 37556/36288)
Vertices: 38366 (body/wheels - 19346/19020)
Formats: .max (3dsmax 2009), .obj
ADen has created the model in 3DStudio MAX 2009 (*.max).
The 3D model can be purchased and downloaded from exchange3d.com for 85.0
This flower arrangement was modeled in Maya using Paint Effects and later converted to polygons. All materials and textures are included. The final images are rendered with Mentalray for Maya
Flower arrangement
Mr Nicholas Caruana has created the model in Maya 2011 (*.mb).
The 3D model can be purchased and downloaded from exchange3d.com for 35.0
chaosfractal has created the model in 3DStudio MAX 2008 (*.max).
The 3D model can be purchased and downloaded from exchange3d.com for 20.0
- only triangular and quadrangular faces
- convex polygons
- closed meshes
- materials for MentalRay (Max) and LuxRender (Blender)
daemon has created the model in Blender (.blend).
The 3D model can be purchased and downloaded from exchange3d.com for 10.0
This Baseball Cap Colorado Rockies model was built in Cinema 4D using Nurbs. Hat comes with material for the .c4d format and Colorado Rockies emblem texture as seen in the main thumbnail image. Texture come with all formats. materials function in the .c4d format only. Hat is built with an inside as well as out.
Available formats are: .c4d .3ds .fbx .3ds .obj .dxf .x
Polygon count is: 8,084
Vertice count is: 8,061
Number of textures are: 1
Leah Apanowicz has created the model in Cinema4D (*.c4d).
The 3D model can be purchased and downloaded from exchange3d.com for 30.0
Model comes with textures, gear up/down and cowl flaps open/close options.
Mr Giuseppe Valfre has created the model in 3DStudio MAX ver.8 (*.max).
The 3D model can be purchased and downloaded from exchange3d.com for 19.0
Blender version used 2.49b
Yafaray 0.1.1
Items Included:
- 1 foosball table - table, rods, rod stoppers, foosmen, scoring unit with digits, foosball ball - model in (.3ds, .obj, .fbx, .dxf, and .jas)
- 1 1024x1024 foosball table texture map and reflection map in (.jpg)
- 1 512x512 foosball table texture map and reflection map in (.jpg)
- 7 512x512 rod - foosmen texture maps and reflection map - blue, red, black, white, yellow, green, and orange - in (.jpg)
- 7 256x256 rod - foosmen texture maps and reflection map - blue, red, black, white, yellow, green, and orange - in (.jpg)
- 1 512x512 scoring unit texture map and reflection map in (.jpg)
- 1 256x256 scoring unit texture map and reflection map in (.jpg)
- 1 512x256 foosball ball texture map and bump map in (.jpg)
Polygon-Vertices Count:
- Foosball Table: 925-806
- Each Rod: 100-95
- Each Foosman: 92-86
- Each Pair of Rod Stoppers: 48-36
- Scoring Unit Base: 78-96
- Each Scoring Digit: 13-16
- Foosball Ball: 720-722
Please take a look at my other products by clicking on the 'Browse This Publisher's Products' link at the top of the page.
tronitecgamestudios has created the model in 3D Studio (3ds).
The 3D model can be purchased and downloaded from exchange3d.com for 39.95
This Baseball Cap Los Angeles Angels model was built in Cinema 4D using Nurbs. Hat comes with material for the .c4d format and Los Angeles Angels emblem texture as seen in the main thumbnail image. Texture come with all formats. materials function in the .c4d format only. Hat is built with an inside as well as out.
Available formats are: .c4d .3ds .fbx .3ds .obj .dxf .x
Polygon count is: 8,084
Vertice count is: 8,061
Number of textures are: 1
Leah Apanowicz has created the model in Cinema4D (*.c4d).
The 3D model can be purchased and downloaded from exchange3d.com for 30.0
Rembex has created the model in 3DStudio MAX ver.5 (*.max).
The 3D model can be purchased and downloaded from exchange3d.com for 70.0
The texture is for Russian Air Force.
49,640 Polys
The model has 5 visible control points:
Left Foot
Right Foot
Main Control - Large Circle around waist
Chest Control - Circle around chest
Head Control - circle around head
The toes are controlled by selecting the individual toe bones (visible but transparent)
The tail is controlled by the Tail bone (visible but transparent)
Shoulder Bones (visible but transparent) allow rotation of the wings even when morphed into target shapes.
The wings, the eyes, the tail spread and a full set of phenomes are controlled via a series (30) of morph targets
The wing morph targets allow you to flap the wings and fold them, incrementally or all at once.
You get:
2 Max8 scenes:
1) a Fly Loop and
2) a Take Off scene.
And a
3) 'Character' model to open or merge into a new scene.
Download royalty-free ZBrush sculptures, 3D Studio MAX models and Maya 3D objects.
Found this tutorial on how create a stock vector illustration 3d Sword images.
In this tutorial you will learn how to create a sword quick and easy. You can also download over a hundred 3D models of swords from Exchange3D Library.
[1]-Create chamfer cyl with the following size
Place the chamfer cyl like me
[2]-Create another camfer cyl with the following size
[3]-Create one more chamfer cyl and apply the taper modifier with the good following amount as shown below
[4]-Create rectangle with the following size and apply the extrude modifier with the amount of 28.5
[5]-Create box with the following size and convert the box into the editable poly
Drag the vertexes like me
[6]-Create one more copy and go to the boolean and boolean the object like me
[7]-Yout object should like this
[8]-Make the materials like me
[9]-Now you are done it enjoy the final output as shown below